Category: education

  • When COVID hit, Australian universities moved online almost overnight. We filmed, uploaded, templated and told ourselves we were “keeping learning going.” In a crisis, that was true. But five years on, I keep asking a simple question we’ve quietly pushed to the side: where is the learning in all this online learning? I say this…

  • As educators and learning designers, we often speak about tailoring learning experiences, but what if we took inspiration from game designers and thought in terms of player types? Game designers have long classified players based on their motivations and behaviours, helping them build experiences that engage, challenge, and retain a wide range of users. This…

  • Have you ever been asked to reflect on an experience, maybe after a class, a placement, a workshop, or even a difficult conversation? Teachers, educators, supervisors and even parents often ask students, peers or siblings to reflect, expecting deep insight and personal growth. But here’s the surprising part: we all understand ‘reflection’ differently. Some people…

  • When I started my PhD, I was fascinated by the potential of gamification. Like many people in education, I thought gamification meant bringing in points, badges, levels, and other game elements into the learning experience. But over time, my understanding shifted. Now, if there’s one thing I’ve learned, it’s this: Gamification isn’t about using the…