Category: gamification

  • As educators and learning designers, we often speak about tailoring learning experiences, but what if we took inspiration from game designers and thought in terms of player types? Game designers have long classified players based on their motivations and behaviours, helping them build experiences that engage, challenge, and retain a wide range of users. This…

  • When I started my PhD, I was fascinated by the potential of gamification. Like many people in education, I thought gamification meant bringing in points, badges, levels, and other game elements into the learning experience. But over time, my understanding shifted. Now, if there’s one thing I’ve learned, it’s this: Gamification isn’t about using the…